Cynet Conflict

Views: 135,762 Views this Week: 101

Card Text

When a Spell/Trap Card, or monster effect, is activated while you control a "Code Talker" monster: Negate the activation, and if you do, banish that card, and if you do, your opponent cannot activate cards, or effects of cards, with the same original name as that card that was banished, until the end of the next turn. You can only activate 1 "Cynet Conflict" per turn.

TCGplayer Sets

Cardmarket Sets

Cynet Conflict Similar Cards
Card: Cynet CodecCard: Inner ConflictCard: Cynet OptimizationCard: Code RadiatorCard: Code ExporterCard: Code GeneratorCard: Recoded AliveCard: Micro Coder
Login to join the YGOPRODeck discussion!
0 reactions
Cool Cool 0
Funny Funny 0
angry Angry 0
sad Sad 0